The third of three core rulebooks for the 4th Edition Dungeons & Dragons® Roleplaying Game. The Dungeons & Dragons Roleplaying Game has defined the medieval fantasy genre and the tabletop RPG industry for more than 30 years. In the D&D game, players create characters that band together to explore dungeons, slay monsters, and find treasure. The 4th Edition D&D rules offer the best possible play experience by presenting exciting character options, an elegant and robust rules system, and handy storytelling tools for the Dungeon Master. The Dungeon Master's Guide gives the Dungeon Master helpful tools to build exciting encounters, adventures, and campaigns for the 4th Edition Dungeons & Dragons Roleplaying Game, as well as advice for running great game sessions, ready-to-use traps and non-player characters, and more. In addition, it presents a fully detailed town that can serve as a starting point for any D&D game.
Customer Reviews:
Avg. Customer Rating: 3.0 / 5.0
I don't want a table top game that feels like a lap top game.:
In these hard economic times Hasbro has saved me a lot of money buy making a D&D's that I have no interest in buying. Thanks Hasbro, I've still got tons of 3.5 material to use and Pathfinder comes out with tons of great stuff.
Another edition of D&D so another edition of the DMG:
Look there are lots of reviews for 4th ed. products and even more opinions about whether people like or hate D&D 4th ed. I will let people make up their own minds and not get on a soapbox and preach one way or the other. All I can say is I have had fun with 4ed. so far but I had fun with all the editions in their time. I just want to point out a couple helpful things that those wanting to play 4th ed. should know. 1) After the dungeon masters guide, players handbook, monster manual and DM... more info
Great:
I love the 4th ed. all I can say is that flows smooth when played, is fast and easy to develop and understand (even for my 6 year old son) forget the hundreds of tables and modifiers of 3.5, D&D4 is far better than that edition.
Great for beginners, a bit of a retread for seasoned DMs:
This is NOT a review of 4th Edition D&D Rules. The new Dungeon Master's Guide (DMG) is a very useful reference for new and seasoned DMs alike. Similar to the 3.5 DMG, the 4E DMG is mostly devoted to teaching GMs the black art of creating the adventure and running a game. This may come naturally to seasoned and as such the book is of somewhat less value to those folks. The book's most easily stated purpose can be found in the title of the first chapter: How To Be A DM. This theme is echoed... more info
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